How to track your Ddos attacker and how to stop him (A little bit a boust DDos)

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How to track your Ddos attacker and how to stop him (A little bit a boust DDos)

Post  Comesee on Sun Jan 02, 2011 4:13 am

Okay lets start...
This will be a tutorial about Ddos attackers (Fuc*ing noobies who think they can hack)

Okay first article will be about what is Ddos attack and how much functions it how...


DDoS Stacheldraht Attack diagram.

A denial-of-service attack (DoS attack) or distributed denial-of-service attack (DDoS attack) is an attempt to make a computer resource unavailable to its intended users. Although the means to carry out, motives for, and targets of a DoS attack may vary, it generally consists of the concerted efforts of a person or people to prevent an Internet site or service from functioning efficiently or at all, temporarily or indefinitely. Perpetrators of DoS attacks typically target sites or services hosted on high-profile web servers such as banks, credit card payment gateways, and even root nameservers. The term is generally used with regards to computer networks, but is not limited to this field, for example, it is also used in reference to CPU resource management.

One common method of attack involves saturating the target machine with external communications requests, such that it cannot respond to legitimate traffic, or responds so slowly as to be rendered effectively unavailable. In general terms, DoS attacks are implemented by either forcing the targeted computer(s) to reset, or consuming its resources so that it can no longer provide its intended service or obstructing the communication media between the intended users and the victim so that they can no longer communicate adequately.

Denial-of-service attacks are considered violations of the IAB's Internet proper use policy, and also violate the acceptable use policies of virtually all Internet service providers. They also commonly constitute violations of the laws of individual nations.



Symptoms and Manifestations

The United States Computer Emergency Response Team defines symptoms of denial-of-service attacks to include:
Unusually slow network performance (opening files or accessing web sites)
Unavailability of a particular web site
Inability to access any web site
Dramatic increase in the number of spam emails received—(this type of DoS attack is considered an e-mail bomb)

Denial-of-service attacks can also lead to problems in the network 'branches' around the actual computer being attacked. For example, the bandwidth of a router between the Internet and a LAN may be consumed by an attack, compromising not only the intended computer, but also the entire network.

If the attack conducted on a sufficiently large scale, entire geographical regions of Internet connectivity can be compromised without the attacker's knowledge or intent by incorrectly configured or flimsy network infrastructure equipment.


Methods of attack

A "denial-of-service" attack is characterized by an explicit attempt by attackers to prevent legitimate users of a service from using that service. There are two general forms of DoS attacks: those that crash services and those that flood services. Attacks can be directed at any network device, including attacks on routing devices and web, electronic mail, or Domain Name System servers.

A DoS attack can be perpetrated in a number of ways. The five basic types of attack are:[citation needed]
Consumption of computational resources, such as bandwidth, disk space, or processor time.
Disruption of configuration information, such as routing information.
Disruption of state information, such as unsolicited resetting of TCP sessions.
Disruption of physical network components.
Obstructing the communication media between the intended users and the victim so that they can no longer communicate adequately.

A DoS attack may include execution of malware intended to:

Max out the processor's usage, preventing any work from occurring.

Trigger errors in the microcode of the machine.

Trigger errors in the sequencing of instructions, so as to force the computer into an unstable state or lock-up.

Exploit errors in the operating system, causing resource starvation and/or thrashing, i.e. to use up all available facilities so no
real work can be accomplished.

Crash the operating system itself.


ICMP flood
See also: Smurf attack, Ping flood, Ping of death, and SYN flood

A smurf attack is one particular variant of a flooding DoS attack on the public Internet. It relies on misconfigured network devices that allow packets to be sent to all computer hosts on a particular network via the broadcast address of the network, rather than a specific machine. The network then serves as a smurf amplifier. In such an attack, the perpetrators will send large numbers of IP packets with the source address faked to appear to be the address of the victim. The network's bandwidth is quickly used up, preventing legitimate packets from getting through to their destination.[5] To combat Denial of Service attacks on the Internet, services like the Smurf Amplifier Registry have given network service providers the ability to identify misconfigured networks and to take appropriate action such as filtering.

Ping flood is based on sending the victim an overwhelming number of ping packets, usually using the "ping" command from unix-like hosts (the -t flag on Windows systems has a far less malignant function). It is very simple to launch, the primary requirement being access to greater bandwidth than the victim.

SYN flood sends a flood of TCP/SYN packets, often with a forged sender address. Each of these packets is handled like a connection request, causing the server to spawn a half-open connection, by sending back a TCP/SYN-ACK packet, and waiting for a packet in response from the sender address. However, because the sender address is forged, the response never comes. These half-open connections saturate the number of available connections the server is able to make, keeping it from responding to legitimate requests until after the attack ends.


Teardrop attacks

A Teardrop attack involves sending mangled IP fragments with overlapping, over-sized payloads to the target machine. This can crash various operating systems due to a bug in their TCP/IP fragmentation re-assembly code.[6] Windows 3.1x, Windows 95 and Windows NT operating systems, as well as versions of Linux prior to versions 2.0.32 and 2.1.63 are vulnerable to this attack.

Around September 2009, a vulnerability in Vista was referred to as a "teardrop attack", but the attack targeted SMB2 which is a higher layer than the TCP packets that teardrop used.


Peer-to-peer attacks

Attackers have found a way to exploit a number of bugs in peer-to-peer servers to initiate DDoS attacks. The most aggressive of these peer-to-peer-DDoS attacks exploits DC++. Peer-to-peer attacks are different from regular botnet-based attacks. With peer-to-peer there is no botnet and the attacker does not have to communicate with the clients it subverts. Instead, the attacker acts as a "puppet master," instructing clients of large peer-to-peer file sharing hubs to disconnect from their peer-to-peer network and to connect to the victim's website instead. As a result, several thousand computers may aggressively try to connect to a target website. While a typical web server can handle a few hundred connections per second before performance begins to degrade, most web servers fail almost instantly under five or six thousand connections per second. With a moderately large peer-to-peer attack, a site could potentially be hit with up to 750,000 connections in short order. The targeted web server will be plugged up by the incoming connections.

While peer-to-peer attacks are easy to identify with signatures, the large number of IP addresses that need to be blocked (often over 250,000 during the course of a large-scale attack) means that this type of attack can overwhelm mitigation defenses. Even if a mitigation device can keep blocking IP addresses, there are other problems to consider. For instance, there is a brief moment where the connection is opened on the server side before the signature itself comes through. Only once the connection is opened to the server can the identifying signature be sent and detected, and the connection torn down. Even tearing down connections takes server resources and can harm the server.

This method of attack can be prevented by specifying in the peer-to-peer protocol which ports are allowed or not. If port 80 is not allowed, the possibilities for attack on websites can be very limited.


Permanent denial-of-service attacks

A permanent denial-of-service (PDoS), also known loosely as phlashing, is an attack that damages a system so badly that it requires replacement or reinstallation of hardware. Unlike the distributed denial-of-service attack, a PDoS attack exploits security flaws which allow remote administration on the management interfaces of the victim's hardware, such as routers, printers, or other networking hardware. The attacker uses these vulnerabilities to replace a device's firmware with a modified, corrupt, or defective firmware image—a process which when done legitimately is known as flashing. This therefore "bricks" the device, rendering it unusable for its original purpose until it can be repaired or replaced.

The PDoS is a pure hardware targeted attack which can be much faster and requires fewer resources than using a botnet in a DDoS attack. Because of these features, and the potential and high probability of security exploits on Network Enabled Embedded Devices (NEEDs), this technique has come to the attention of numerous hacker communities. PhlashDance is a tool created by Rich Smith (an employee of Hewlett-Packard's Systems Security Lab) used to detect and demonstrate PDoS vulnerabilities at the 2008 EUSecWest Applied Security Conference in London.


Application-level floods

On IRC, IRC floods are a common electronic warfare weapon.

Various DoS-causing exploits such as buffer overflow can cause server-running software to get confused and fill the disk space or consume all available memory or CPU time.

Other kinds of DoS rely primarily on brute force, flooding the target with an overwhelming flux of packets, oversaturating its connection bandwidth or depleting the target's system resources. Bandwidth-saturating floods rely on the attacker having higher bandwidth available than the victim; a common way of achieving this today is via Distributed Denial of Service, employing a botnet. Other floods may use specific packet types or connection requests to saturate finite resources by, for example, occupying the maximum number of open connections or filling the victim's disk space with logs.

A "banana attack" is another particular type of DoS. It involves redirecting outgoing messages from the client back onto the client, preventing outside access, as well as flooding the client with the sent packets.

An attacker with access to a victim's computer may slow it until it is unusable or crash it by using a fork bomb.


Nuke

A Nuke is an old denial-of-service attack against computer networks consisting of fragmented or otherwise invalid ICMP packets sent to the target, achieved by using a modified ping utility to repeatedly send this corrupt data, thus slowing down the affected computer until it comes to a complete stop.

A specific example of a nuke attack that gained some prominence is the WinNuke, which exploited the vulnerability in the NetBIOS handler in Windows 95. A string of out-of-band data was sent to TCP port 139 of the victim's machine, causing it to lock up and display a Blue Screen of Death (BSOD).


Distributed attack

A distributed denial of service attack (DDoS) occurs when multiple systems flood the bandwidth or resources of a targeted system, usually one or more web servers. These systems are compromised by attackers using a variety of methods.

Malware can carry DDoS attack mechanisms; one of the better-known examples of this was MyDoom. Its DoS mechanism was triggered on a specific date and time. This type of DDoS involved hardcoding the target IP address prior to release of the malware and no further interaction was necessary to launch the attack.

A system may also be compromised with a trojan, allowing the attacker to download a zombie agent (or the trojan may contain one). Attackers can also break into systems using automated tools that exploit flaws in programs that listen for connections from remote hosts. This scenario primarily concerns systems acting as servers on the web.

Stacheldraht is a classic example of a DDoS tool. It utilizes a layered structure where the attacker uses a client program to connect to handlers, which are compromised systems that issue commands to the zombie agents, which in turn facilitate the DDoS attack. Agents are compromised via the handlers by the attacker, using automated routines to exploit vulnerabilities in programs that accept remote connections running on the targeted remote hosts. Each handler can control up to a thousand agents.

These collections of systems compromisers are known as botnets. DDoS tools like stacheldraht still use classic DoS attack methods centered on IP spoofing and amplification like smurf attacks and fraggle attacks (these are also known as bandwidth consumption attacks). SYN floods (also known as resource starvation attacks) may also be used. Newer tools can use DNS servers for DoS purposes. See next section.

Simple attacks such as SYN floods may appear with a wide range of source IP addresses, giving the appearance of a well distributed DDoS. These flood attacks do not require completion of the TCP three way handshake and attempt to exhaust the destination SYN queue or the server bandwidth. Because the source IP addresses can be trivially spoofed, an attack could come from a limited set of sources, or may even originate from a single host. Stack enhancements such as syn cookies may be effective mitigation against SYN queue flooding, however complete bandwidth exhaustion may require involvement

Unlike MyDoom's DDoS mechanism, botnets can be turned against any IP address. Script kiddies use them to deny the availability of well known websites to legitimate users.[2] More sophisticated attackers use DDoS tools for the purposes of extortion — even against their business rivals.

It is important to note the difference between a DDoS and DoS attack. If an attacker mounts an attack from a single host it would be classified as a DoS attack. In fact, any attack against availability would be classed as a Denial of Service attack. On the other hand, if an attacker uses a thousand systems to simultaneously launch smurf attacks against a remote host, this would be classified as a DDoS attack.

The major advantages to an attacker of using a distributed denial-of-service attack are that multiple machines can generate more attack traffic than one machine, multiple attack machines are harder to turn off than one attack machine, and that the behavior of each attack machine can be stealthier, making it harder to track down and shut down. These attacker advantages cause challenges for defense mechanisms. For example, merely purchasing more incoming bandwidth than the current volume of the attack might not help, because the attacker might be able to simply add more attack machines.

It should be noted that in some cases, a machine may become part of a DDOS attack WITH the owners consent. An example of this is the 2010 DDOS attack against major credit card companies by the supporters of WikiLeaks. In cases such as this one supporters of a movement (in this case those opposing the arrest of WikiLeaks founder Julian Assange) downloaded and ran DDOS software of their own free will.



Reflected attack

A distributed reflected denial of service attack (DRDoS) involves sending forged requests of some type to a very large number of computers that will reply to the requests. Using Internet protocol spoofing, the source address is set to that of the targeted victim, which means all the replies will go to (and flood) the target.

ICMP Echo Request attacks (Smurf Attack) can be considered one form of reflected attack, as the flooding host(s) send Echo Requests to the broadcast addresses of mis-configured networks, thereby enticing many hosts to send Echo Reply packets to the victim. Some early DDoS programs implemented a distributed form of this attack.

Many services can be exploited to act as reflectors, some harder to block than others. DNS amplification attacks involve a new mechanism that increased the amplification effect, using a much larger list of DNS servers than seen earlier.



Degradation-of-service attacks

"Pulsing" zombies are compromised computers that are directed to launch intermittent and short-lived floodings of victim websites with the intent of merely slowing it rather than crashing it. This type of attack, referred to as "degradation-of-service" rather than "denial-of-service", can be more difficult to detect than regular zombie invasions and can disrupt and hamper connection to websites for prolonged periods of time, potentially causing more damage than concentrated floods.
Exposure of degradation-of-service attacks is complicated further by the matter of discerning whether the attacks really are attacks or just healthy and likely desired increases in website traffic.


Unintentional denial of service

This describes a situation where a website ends up denied, not due to a deliberate attack by a single individual or group of individuals, but simply due to a sudden enormous spike in popularity. This can happen when an extremely popular website posts a prominent link to a second, less well-prepared site, for example, as part of a news story. The result is that a significant proportion of the primary site's regular users — potentially hundreds of thousands of people — click that link in the space of a few hours, having the same effect on the target website as a DDoS attack. A VIPDoS is the same, but specifically when the link was posted by a celebrity.

An example of this occurred when Michael Jackson died in 2009. Websites such as Google and Twitter slowed down or even crashed. Many sites' servers thought the requests were from a virus or spyware trying to cause a Denial of Service attack, warning users that their queries looked like "automated requests from a computer virus or spyware application".

News sites and link sites — sites whose primary function is to provide links to interesting content elsewhere on the Internet — are most likely to cause this phenomenon. The canonical example is the Slashdot effect. Sites such as Digg, the Drudge Report, Fark, Something Awful, and the webcomic Penny Arcade have their own corresponding "effects", known as "the Digg effect", being "drudged", "farking", "goonrushing" and "wanging"; respectively.

Routers have also been known to create unintentional DoS attacks, as both D-Link and Netgear routers have created NTP vandalism by flooding NTP servers without respecting the restrictions of client types or geographical limitations.

Similar unintentional denials of service can also occur via other media, e.g. when a URL is mentioned on television. If a server is being indexed by Google or another search engine during peak periods of activity, or does not have a lot of available bandwidth while being indexed, it can also experience the effects of a DoS attack.

Legal action has been taken in at least one such case. In 2006, Universal Tube & Rollform Equipment Corporation sued YouTube: massive numbers of would-be youtube.com users accidentally typed the tube company's URL, utube.com. As a result, the tube company ended up having to spend large amounts of money on upgrading their bandwidth.


Denial-of-Service Level II

The goal of DoS L2 (possibly DDoS) attack is to cause a launching of a defense mechanism which blocks the network segment from which the attack originated. In case of distributed attack or IP header modification (that depends on the kind of security behavior) it will fully block the attacked network from Internet, but without system crash.
[edit]
Blind denial of service

In a blind denial of service attack, the attacker has a significant advantage. The attacker must be able to receive traffic from the victim, then the attacker must either subvert the routing fabric or use the attacker's own IP address. Either provides an opportunity for the victim to track the attacker and/or filter out his traffic. With a blind attack the attacker uses one or more forged IP addresses, making it extremely difficult for the victim to filter out those packets. The TCP SYN flood attack is an example of a blind attack.


Performing DoS-attacks

A wide array of programs are used to launch DoS-attacks. Most of these programs are completely focused on performing DoS-attacks, while others are also true Packet injectors, thus able to perform other tasks as well.

Some examples of such tools are hping, socket programming, and httping but these are not the only programs capable of such attacks. Such tools are intended for benign use, but they can also be utilized in launching attacks on victim networks. In addition to these tools, there exist a vast amount of underground tools used by attackers.


Prevention and response


Firewalls

Firewalls have simple rules such as to allow or deny protocols, ports or IP addresses. Some DoS attacks are too complex for today's firewalls, e.g. if there is an attack on port 80 (web service), firewalls cannot prevent that attack because they cannot distinguish good traffic from DoS attack traffic. Additionally, firewalls are too deep in the network hierarchy. Routers may be affected even before the firewall gets the traffic. Nonetheless, firewalls can effectively prevent users from launching simple flooding type attacks from machines behind the firewall.

Some stateful firewalls, like OpenBSD's pF, can act as a proxy for connections: the handshake is validated (with the client) instead of simply forwarding the packet to the destination. It is available for other BSDs as well. In that context, it is called "synproxy".


Switches

Most switches have some rate-limiting and ACL capability. Some switches provide automatic and/or system-wide rate limiting, traffic shaping, delayed binding (TCP splicing), deep packet inspection and Bogon filtering (bogus IP filtering) to detect and remediate denial of service attacks through automatic rate filtering and WAN Link failover and balancing.

These schemes will work as long as the DoS attacks are something that can be prevented by using them. For example SYN flood can be prevented using delayed binding or TCP splicing. Similarly content based DoS can be prevented using deep packet inspection. Attacks originating from dark addresses or going to dark addresses can be prevented using Bogon filtering. Automatic rate filtering can work as long as you have set rate-thresholds correctly and granularly. Wan-link failover will work as long as both links have DoS/DDoS prevention mechanism.


Routers

Similar to switches, routers have some rate-limiting and ACL capability. They, too, are manually set. Most routers can be easily overwhelmed under DoS attack. If you add rules to take flow statistics out of the router during the DoS attacks, they further slow down and complicate the matter. Cisco IOS has features that prevent flooding, i.e. example settings.


Application front end hardware

Application front end hardware is intelligent hardware placed on the network before traffic reaches the servers. It can be used on networks in conjunction with routers and switches. Application front end hardware analyzes data packets as they enter the system, and then identifies them as priority, regular, or dangerous. There are more than 25 bandwidth management vendors. Hardware acceleration is key to bandwidth management.


IPS based prevention

Intrusion-prevention systems (IPS) are effective if the attacks have signatures associated with them. However, the trend among the attacks is to have legitimate content but bad intent. Intrusion-prevention systems which work on content recognition cannot block behavior-based DoS attacks.

An ASIC based IPS can detect and block denial of service attacks because they have the processing power and the granularity to analyze the attacks and act like a circuit breaker in an automated way.

A rate-based IPS (RBIPS) must analyze traffic granularly and continuously monitor the traffic pattern and determine if there is traffic anomaly. It must let the legitimate traffic flow while blocking the DoS attack traffic.

Prevention via proactive testing

Test platforms such as Mu Dynamics' Service Analyzer are available to perform simulated denial-of-service attacks that can be used to evaluate defensive mechanisms such IPS, RBIPS, as well as the popular denial-of-service mitigation products from Arbor Networks. An example of proactive testing of denial-of-service throttling capabilities in a switch was performed in 2008: The Juniper EX 4200 switch with integrated denial-of-service throttling was tested by Network Test and the resulting review was published in Network World.


Blackholing and sinkholing


With blackholing, all the traffic to the attacked DNS or IP address is sent to a "black hole" (null interface, non-existent server, ...). To be more efficient and avoid affecting your network connectivity, it can be managed by the ISP.

Sinkholing routes to a valid IP address which analyzes traffic and reject bad ones. Sinkholing is not efficient for most severe attacks.


Clean pipes

All traffic is passed through a "cleaning center" via a proxy, which separates "bad" traffic (DDoS and also other common internet attacks) and only sends good traffic beyond to the server. The provider needs central connectivity to the Internet to manage this kind of service.

Prolexic and Verisign are examples of providers of this service.
Side effects of DoS attacks


Backscatter

In computer network security, backscatter is a side-effect of a spoofed denial of service (DoS) attack. In this kind of attack, the attacker spoofs (or forges) the source address in IP packets sent to the victim. In general, the victim machine can not distinguish between the spoofed packets and legitimate packets, so the victim responds to the spoofed packets as it normally would. These response packets are known as backscatter.

If the attacker is spoofing source addresses randomly, the backscatter response packets from the victim will be sent back to random destinations. This effect can be used by network telescopes as indirect evidence of such attacks.

The term "backscatter analysis" refers to observing backscatter packets arriving at a statistically significant portion of the IP address space to determine characteristics of DoS attacks and victims.

An educational animation describing such backscatter can be found on the animations page maintained by the Cooperative Association for Internet Data Analysis.

Code:
Denial-of-service attacks and the law

In the Police and Justice Act 2006, the United Kingdom specifically outlawed denial-of-service attacks and set a maximum penalty of 10 years in prison.

In the US, there can be a serious federal crime under the Computer Fraud and Abuse Act with penalties that include years of imprisonment. Many other countries have similar laws.







How to stop DDOS attacks and their variants.


1. SYN Floods


You should know that when a client and a server want to transmit data over the TCP protocol, a three-way handshake occurs:

The client asks for a connection with a SYN (synchronize) package
The server replies to the client with a SYN-ACK (syn-acknowledgments)
The client sends a third packages as a ACK and the transmission of the data starts.

The SYN flood works by sending SYN packets from false IP addresses (IP spoofing). The server replies to that false IP address with an SYN-ACK and then waits for ACK. Doing this many times will cause the server to end up in the impossibility of opening new connection, creating a network congestion.

Another SYN flood attack involves sending a packet to the server, spoofed with the server's address (let's say the server's IP is 192.168.1.20 then you send a SYN packet from 192.168.1.20 to 192.168.1.20). Repeating this many times will make the server sending SYN-ACK and ACK to itself, blocking it.

Patches to this kind of attack used a connection number limit from the same source/timeframe. SYN cookies also hold down the handling of the packets until the sender's IP address is verified.


2. SMURF attacks


In this kind of attacks a massive amount of ping traffic (ICMP echos) is sent to the broadcast address of the network. The source IP address is spoofed to look like the target's. If this traffic is forwarded to the network, all hosts will reply with an echo to the target, believing that they receive an echo request (PING) from it. In a large networks, a targeted server for example can be flooded by hundreds of replies at once. By sending the spoofed packet several times, the server will be flooded until it crashes from the overload.

This kind of attacks were mostly patched by making the routers not forwarding broadcast directed traffic to the network.


3. LAND attacks


LAND attacks take advantage of opened network services on the target. By using a port sniffer, opened ports and services are found out. Then spoofed packages are sent with IP address source the same as IP address destination (server's address) to make it reply to itself. Let's say for example that it uses SNMP (simple network management protocol - service used to report network and system's usage). By making a SNMP service to reply to itself continuously it finally crashes.



4. Ping of death


This type of DoS attack takes advantage of a known issue with Windows 9x and older NT stations, as well as Linux prior to 2.0.32. Many routers and printers older then 1998 are vulnerable to this too.
It works by sending a malformed format of a ping packet. Usually, ping packets are small-sized (like 32bytes or 64bytes by default). Older Operating Systems and other devices could not handle ping larger than the maximum IP packet size of 65535 bytes (defined by RFC 791). By sending a large packet or a malformed one, any system that doesn't know how to handle it crashes (eg. in Windows 9x a blue screen of death was generated).
Patches are available on the web for any old operating systems or devices.


5. Ping flooding


This is probably the simplest DoS attack that exists. It is also the most used. It works by overwhelming the target with echo requests (pings) having large packets. The target has it's bandwidth occupied by these requests already and floods itself by starting to reply back. Of course, the attacker must have a larger bandwidth than the target (for example flooding a dial-up user from a 1Mbps connection).
With the increase of the servers' bandwidth, this type of attacks became useless for an ADSL user for instance.
The "problem" was solved by using multiple hosts, creating the first DDoS attacks (distributed denial of service).
DDoS attacks work by owning let's say 50 boxes each with 1Mbps bandwidth. Then the attacker uses all of them to ping flood the target, creating a great amount of traffic on the host.
Stacheldraht for example is a console that connects to owned boxes running Stacheldraht server. It then coordinates the attacks from a single point.
The solution to this type of attacks is the firewall, which filters any echo replies from being sent. Of course, firewalls can be crashed as well.


6. Fraggle attacks


A fraggle attack takes place when an attacker send massive amount of UDP echo data to network broadcast addresses, using a the target's IP as the packet's source. All hosts reply to the target, flooding it. It usually uses UDP PORT 7 (echo). This code was written by the same person who written the smurf attack.


7. Teardrop attacks


This attack involves packets sent by the attacker to the target with oversized payloads. This exploits a bug in the TCP/IP protocol
stack, crashing the system. Only Windows 3.11, 95 and Linux prior to 2.0.32 were vulnerable to this kind of attack.


8. Other type of attacks


Other type of attacks involve application flooding, like IRC bot raw line which usually crash Windows boxes running mIRC or any other client. These attacks are based on a greater number of raw socket transactions than a computer can handle.


How to stop DDOS attack? Very simply just download firewalls:

1st. [url=http://www.tucows.com/thankyou.html?swid=213160 url]Sygate[/url]

2nd. [url=http://www.zonealarm.com/security/en-us/anti-virus-spyware-free-download.htm# url]Zonealarm firewall[/url]

I suggest use Sygate...





Sygate


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Re: How to track your Ddos attacker and how to stop him (A little bit a boust DDos)

Post  Admin on Sun Jan 02, 2011 10:05 am

good. I am buy that product right away

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Re: How to track your Ddos attacker and how to stop him (A little bit a boust DDos)

Post  Comesee on Sun Jan 02, 2011 10:18 am

Admin wrote:good. I am buy that product right away


It's free man you don't need to buy any thing Smile And nice to see you here Smile

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Re: How to track your Ddos attacker and how to stop him (A little bit a boust DDos)

Post  Admin Tom on Sun Jan 02, 2011 5:22 pm

Wow man nice tut Wink

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Re: How to track your Ddos attacker and how to stop him (A little bit a boust DDos)

Post  vadistar on Mon Jan 03, 2011 3:19 pm

i will also try

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Re: How to track your Ddos attacker and how to stop him (A little bit a boust DDos)

Post  Michael Bastos on Sat Jan 08, 2011 1:56 pm

so big. I did not even read a paragraph. It is better to be dead than just tracking the DDOS attacker

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